As mentioned in the 'What is an Email Simulation' section
earlier, the USS Galaxy Simulation is a role playing
game that is played via Internet e-mail. It is a cooperative
story telling effort, where each participant (player)
creates and controls one of the characters in the story.
This Player Character (PC) then acts and lives in the
game world environment. In this case, the setting is
the 24th century, 2385, in the Star Trek universe. The
environment is set during and borrows heavily from, the
Post-Nemesis novel timeline. In fact, anything referenced
from the novels is perfectly acceptable here. The USS
Galaxy Timeline is stacked with information.
It isn't required to be fluently familiar with the
last few years of novels produced, but if you read
- or have read - this list, you'll become more familiar
with events people allude to, such as the Trill Commission
no longer joining hosts to Symbionts.
Heavily Recommended:
-
Articles of the Federation by Keith R. A. DeCandido <--
Absolute must if nothing else.
-
TNG Comic Series - The Battle Within by David Mack
-
Worlds of DS9 Book 1: Cardassia and Andor by Una McCormack
and Heather Jarman
-
Worlds of DS9 Book 2: Trill and Bajor by Andy Mangels,
Michael A. Martin and J. Noah Kym 
-
Worlds of DS9 Book 3: Dominion and Ferenginar by David
R. George III and Keith R. A. DeCandido
-
Titan: Taking Wing by Michael A. Martin and Andy Mangels
-
Titan: Red King by Andy Mangels and Michael A. Martin
Lightly Recommended (for information regarding Bajor
Sector and Gamma Quadrant):
-
A Stitch in Time by Andrew J. Robinson
-
Avatar Book 1 by S.D. Perry
-
Avatar Book 2 by S.D. Perry
-
Mission Gamma Book 1 - Twilight by David R. George
III
-
Mission Gamma Book 2 - This Gray Spirit by Heather
Jarman
-
Mission Gamma Book 3 - Cathedral by Michael A. Martin
and Andy Mangels
-
Mission Gamma Book 4 - Lesser Evil by Robert Simpson
-
Rising Son by S.D. Perry
-
Unity by S.D. Perry
-
Warpath by David Mack